Mahjong Orchid

Win on a replacement 槓上開花 · gàngshàng kāihuā

You self-draw on the replacement tile after a kong or a flower: 1 tai, plus Self-draw.

1tai
The whole hand
chow1一萬2二萬3三萬
4四萬5五萬6六萬34772349995
flowers

South self-draws, on the replacement after a flower, East round, East deals.

Self-draw 1 + Win on a replacement 1 = 2 tai

Try this hand in the calculator

How it counts

1 tai by default.

  • The replacement follows a concealed or added kong or a flower, after any number of chained replacements.
  • The replacement after an exposed kong (one claimed off a discard) cannot win by self-draw.
  • Self-draw scores as well.

What it combines with

Win on a replacement neither replaces another line nor is replaced; it simply adds.

In the example it adds to:

Who pays what (base 100, 20 a tai)

  • East dealerbase 100 + 3 tai × 20 incl. dealer 1−160
  • Westbase 100 + 2 tai × 20−140
  • Northbase 100 + 2 tai × 20−140
  • South collects+440

Dealer and streak tai are added only to payments the dealer is part of. Open this hand in the calculator

Questions people ask

How many tai is Win on a replacement?

1 tai by default.

What does Win on a replacement not stack with?

Win on a replacement neither replaces another line nor is replaced; it simply adds.

How do I check whether my hand scores Win on a replacement?

Tap the hand into the tai calculator and it lists every line. Open this page's example in the calculator.

Nearby patterns

Play Mahjong Orchid

Every win shows its tai line by line, using the table on this page.

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